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  1. Just use drags. You end up using a lot of ground troops which there are more ground defenses than air or air/ground units. When you use any air units, strategically take out the air defenses then you can go to town. At least, that’s what I do and I have a huge success rate doing so.

  2. I wish the th9’s in my clan could 3 star. But to critique your attack, your heals were misplaced. Heal hogs around splash damage ex. Giant bombs, bomb tower, wizard tower

  3. I would have come in from a different entry. A golem at 12 and at 2. Would have gotten both cc, both hero’s, and the Jump would have connected everything. You could then have hogged from the TH area, and your kill squad would have tanked. Easy to start early cleanup behind the hogs. I’d also use a rage if you have bowlers in cc, not Pekka. Swap the rage for an extra heal, Pekka doesn’t need rage.

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