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Switch Tornado trap between clockwise and counterclockwise

Switch Tornado trap between clockwise and counterclockwise


I’ve seen Tornado trap to pull troops into a nearby location… This can be used to pull troops into the poison of the Townhall after it is destroyed but currently the tornado rotates only counterclockwise so it has to be placed at specific position near the townhall. What if the Tornado trap can be set to spin either clockwise or counterclockwise so that we can place it anywhere near the townhall to pull the troops into the poison. It would be a great update and would provoke more strategies in base building and attacking.

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2 Comments

  1. jjj0400

    Yeah that’d be great

    Reply
  2. igotbrokeoffofcoc

    good idea

    Reply

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