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Why not include a Damage Per Attack stat in game for all the troops, heroes, and defenses?

Why not include a Damage Per Attack stat in game for all the troops, heroes, and defenses?


My apologies if this question has already been asked before/if the idea has already been ruled out, and I am aware that this info is available on the clash wiki, but I feel like this stat would give players a much better idea to plan their attacks. It already exists for the eagle artillery, so why not implement it for the rest? For example, the attack speed of a mortar, pekka, loon, etc, etc are also very slow, so a dps stat isnt very useful. Some exceptions I could think of is the xbow and inferno tower/inferno dragon because their attacks are sort of ‘continuous’.

Even better, why not follow Clash Royale’s format, it provides stats for the dps, damage per attack, and attack speed, best of both worlds!

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3 Comments

  1. kawanis14

    I agree 100%, also with defences

    Reply
  2. I_want_whiskas

    totally agree

    Reply
  3. whatsup37

    Idk why they don’t show both damage per hit and damage per second

    Reply

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