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Please fix this dude pathfinding ASAP. This is ridiculous. There is no justifying how bad it is either

Please fix this dude pathfinding ASAP. This is ridiculous. There is no justifying how bad it is either

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4 Comments

  1. skulkarni2

    I hate when they do that and then just sit next to a Crusher, especially when it’s Giants cuz then the crusher annihilates them all

    Reply
  2. Badawan

    Note: The reason I said justifying is because last time I posted its bad pathfinding is because people said its like normal heroes. I know that is BS now because I have NEVER had a hero walk through the entire base ignoring defenses like that.

    Reply
  3. marquant

    At least he got the tesla down.

    Reply
  4. jus_plain_me

    It’s because pathing is slightly more obvious in the main base as you don’t clump everything together in such a small space and don’t tend to have as large compartments. Also in the main base you’d tend to funnel your heroes instead of placing it amongst your spammed troops.

    It’s unfortunate but again the BM is following the rule of three as intended.

    You can see its going to the double cannon to the left. Then when it dies, it retargets. Now here’s the unfortunate timing of it all. Because you’re mixing air and a ground BM and have deployed them all from the same angle you run this risk happening.

    So what’s happened is once the double cannon went down, the BM looks for the closest three things, the lava launcher, the BH and the hidden tesla. Since the BH and the lava launcher is in a walled off compartment it goes to the remaining building.

    But here’s the kicker, the lava launcher gets destroyed only a few seconds later. Now whilst this doesn’t reset the AI (since the tesla was chosen). If the lava had gone down sooner the BM would have chosen a better target.

    To avoid this deploy the BM at a different angle to the minion/drop ships.

    Reply

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